I also spent some time tweaking the menus. The menu being close to the upper left corner didn't really feel right so I moved it over to the right of screen center. I also made the conversation and item selection windows scroll better so you can tell when you're at the top or bottom of the list.
Dathida's Legacy is a graphical roguelike RPG currently in development. Features will include a multiple mana source system for magic, fluid graphics, highly varied gameplay and a character progression system based on quests rather than experience.
Tuesday, July 20, 2010
Thee Speaks?
The base stuff for NPCs and dialog are now in. You can now ask NPCs questions and they'll give me a reply. It's very basic right now and I'll need to flesh it out more as more content and lore gets added. I got it to wrap properly so if you get a long winded NPC it won't look too weird.
I also spent some time tweaking the menus. The menu being close to the upper left corner didn't really feel right so I moved it over to the right of screen center. I also made the conversation and item selection windows scroll better so you can tell when you're at the top or bottom of the list.
I also spent some time tweaking the menus. The menu being close to the upper left corner didn't really feel right so I moved it over to the right of screen center. I also made the conversation and item selection windows scroll better so you can tell when you're at the top or bottom of the list.
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