Monday, July 19, 2010

Remaining Features for First Release

I'm taking time out today to try to organize what features I need to complete for an initial release. As stated earlier, the first release will be very basic, with only the bare essentials of content. The list is as follows:

*At least one type of non-hostile NPC.
*A system for generating and displaying NPC dialog.
*Basic quest generating and handling.
*At least one skill increasing quest.
*World map with some varying features. For an initial release the world map will be pretty small. No point in making a large map when there really isn't much to do in it.
*Basic village generation. There may only be two or three villages on the world map in the first release.
*Add furniture to buildings.
*Some pathfinding optimization.
*A couple more combat commands to liven things up and make sure command switching is working right.

That's all I can think of for now. I may need to add more to this list later. The hardest stuff will be with the quest and dialog systems. Everything else should be pretty straight forward.

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